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・ Guilty as Charged (song)
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・ Guilty Bystander
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・ Guilty Conscience (album)
・ Guilty Conscience (film)
・ Guilty Conscience (song)
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・ Guilty Gear (video game)
・ Guilty Gear Dust Strikers
Guilty Gear Isuka
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Guilty Gear Isuka : ウィキペディア英語版
Guilty Gear Isuka

|designer = Daisuke Ishiwatari
|composer = Daisuke Ishiwatari
Tetsuya Ohuchi
Yoshihiro Kusano
|series = ''Guilty Gear''
|engine =
|version =
|released =
|genre = Fighting game
|modes = Single player, Multiplayer
|platforms = Arcade
PlayStation 2
Microsoft Windows
Xbox
|arcade system = Atomiswave
}}
is a 2D fighting video game developed by Arc System Works and published by Sammy Corporation. Announced by Arc in September, it was first released on December 17, 2003 in Japanese arcades as the fifth installment of the ''Guilty Gear'' series. Later, the game was ported for a release on the PlayStation 2 (PS2), Xbox, and Windows in Japan. The PS2 version was brought to North America by Sammy, and, in Europe, the home console version was released by 505 Game Street and the PC version by Zoo Digital Publishing.
While the gameplay remained almost the same as in previous titles, the game introduced a four-player battle mode, and the PS2 version included new features to the series, including a scrolling adventure, a customization mode, and two new characters. ''Guilty Gear Isuka'' received mixed critical reviews. It was praised for its visual, music and customization features. However, although some aspects of the new gameplay—such as the two fighting planes and the turn button—were praised as original, their implementation was criticized. The removal of features present in previous titles was also not well received by critics.
==Gameplay==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Guilty Gear Isuka」の詳細全文を読む



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